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Retro Future Space Station

I wanted to create a retro future themed space scene. I use the modular planet blueprint project for the planet in this scene. 

Scene Breakdown

I used as references art images of what old 1950-80's space stations were depicted like in science fiction. 

moodboard.jpg
Mood board 1
Mood board 2
A4_00_mora1.jpg

These are the modules used to create the space station. In the retro fiction a lot of the space stations are depicted in crude squarish architecture. In others they create clean Utopian spherical   structures. I blended both styles.

8 modules.png

I Originally I textured the modules in asymmetric patters to make it look futuristic

Modules
Textured Modules
A4_01_mora.jpg

I played with the modules composition and ended up with this design. A central Administrative dome connected to habitat domes via transit tubes. All domes have a ring with either observation apses or hangars ports

Space Station Composition
A4_00_mora.jpg

Ship

Retro science fiction spaceship designs used chromatic and very metallic colors. With smooth round curvatures.

space ride references.png

I combined these designs with airplanes design. and this is what the final mesh looks like.

Ship Mood Board
Ship Wireframe
A3_00_mora1.jpg

I applied metallic and chromatic colors to the ships coating. I added some scratching noise to the texture. The engines, windows and cockpit will have a emissive material applied in UE4. 

Ship Textured
A3_02_mora.jpg

Asteroids

asteroidmodels.png

I created 3 asteroids models that i used to popularize the asteroid field in the scene.

These are the asteroid textures maps; Color, height-roughness-mettallic and normals.

A5_03_mora.jpg
Asteroid models
Asteroid texture maps
A5_01_mora.jpg

This is a shot of the final scene. As I mentioned, I used my modular planet blueprint project for the planet in the background. The asteroids were applied in UE4 as foliage

Final Scene
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